![]() NPCs chatted away, giving the level a sense of depth and world-building typically reserved for story-driven adventure games. ![]() Parade confetti littered the air, splitting the HDR bloom to vivid effect. One part of my demo took place in that now-infamous Roswell level from one of the game's recent trailers. The art direction is resoundingly well-executed, but also meticulous in finer details. I don't think anyone is going to be disappointed with the way Wolfenstein II looks, regardless of platform. ![]() I was told the experience was indicative of what we can expect on the Xbox One X when it launches this November. I played Wolfenstein II at 4K resolution, 60 FPS, on a HDR monitor running on PC. I have an Xbox One S and a HDR-capable set, but never really felt HDR was particularly exciting until I went eyes-on with Wolfenstein II, that is.
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